ActiveTeach 是培生教育集团为《Our Discovery Island》系列教材量身定制的互动白板教学软件,专为教师设计,旨在通过数字化工具增强课堂互动性、提升教学效率。该软件深度整合教材内容,结合多媒体资源与游戏化活动,为3-12岁少儿英语课堂提供沉浸式教学体验。
核心功能与特色
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电子化教材与互动资源
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完整学生用书电子版:支持投影或触屏操作,教师可直接在屏幕上翻页、标注重点。
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一键调用多媒体资源:
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音频:单元歌曲、故事朗读、发音示范。
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视频:动画短片、真人情境对话、文化背景介绍。
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互动游戏:词汇配对、拼图、角色扮演任务,支持拖拽、点击等触屏操作。
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课堂活动工具
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实时标注与笔记:提供画笔、荧光笔、形状工具,支持重点内容圈画与保存。
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屏幕遮罩:逐步揭示图片或文字,引导学生聚焦关键信息。
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计时器与随机点名器:活跃课堂氛围,增强学生参与感。
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游戏化学习模块
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单元主题游戏:例如“岛屿探险”任务,学生通过完成语言练习解锁虚拟地图区域。
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团队竞赛模式:分组积分挑战,激发合作与竞争意识。
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教师专属资源库
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教案与课堂脚本:分步骤指导教学流程,含备用活动建议。
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可打印素材:作业纸、手工模板、评估表(如CEFR“能做”清单)。
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测试题库:单元测验、期中/期末试题,支持自定义编辑。
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学生进度跟踪
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记录课堂活动完成情况(如游戏得分、任务达成率)。
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生成简易报告,辅助教师调整教学策略。
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兼容性与技术要求
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操作系统:支持Windows、macOS,部分功能兼容Linux。
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硬件设备:适配主流互动白板(如Smart Board、Promethean)、触控屏电脑或投影仪+平板组合。
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网络需求:基础功能可离线使用,在线资源需连接网络。
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安装与更新:通过培生教育平台下载安装包,定期推送内容更新。
教学应用场景
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词汇与语法教学
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动态呈现单词卡,结合发音与图片,支持拖拽配对练习(如单词与图像连线)。
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语法规则通过互动图表逐步展开,例如用动画演示句型结构。
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听说训练
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播放对话视频后,使用“角色扮演”工具分配学生配音任务。
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录音功能允许学生模仿跟读并回放对比。
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跨学科整合(CLIL)
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科学主题:展示动物栖息地3D模型,学生用英语描述生态环境。
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艺术活动:调用数字画板,绘制节日卡片并标注英文祝福语。
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课堂管理
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使用“静音按钮”快速集中学生注意力。
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分组工具随机分配小组,推动合作学习。
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优势与用户反馈
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无缝衔接教材:内容与《Our Discovery Island》学生用书完全同步,减少备课时间。
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低技术门槛:界面简洁,教师无需复杂培训即可上手。
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高度互动性:游戏与任务设计显著提升学生专注度,尤其适合低龄学习者。
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灵活适配性:支持教师自定义内容(如添加本地文化素材),满足多样化需求。
获取与支持
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购买方式:通常与《Our Discovery Island》教师用书捆绑销售,或通过培生官网单独订阅。
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试用体验:部分区域提供免费试用版,可访问培生教育平台申请。
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培训资源:培生官网提供操作视频、用户手册及在线教师社区支持。
与其他白板软件对比
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vs. 牛津Oxford iTools:
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ActiveTeach 更强调低龄段的游戏化互动,而Oxford iTools侧重高年级学术内容。
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ActiveTeach 的虚拟探险主题更具连贯性,增强长期学习粘性。
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vs. 剑桥Presentation Plus:
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ActiveTeach 集成更多本土化资源(如亚洲节日内容),而Presentation Plus更偏向国际化素材。
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总结
培生Our Discovery Island的ActiveTeach白板软件通过高度互动、游戏化的设计,将传统课堂转化为动态的英语探索之旅。其直观的操作界面、丰富的多媒体资源及与教材的深度整合,使其成为少儿英语教师提升课堂效果的理想工具,尤其适合注重趣味性与技术融合的教学环境。
ActiveTeach is Pearson Education’s dedicated interactive whiteboard (IWB) software for the Our Discovery Island series. Designed for teachers, it transforms traditional lessons into dynamic, multimedia-rich experiences for children aged 3–12. The software seamlessly integrates with the course materials, offering gamified activities, audiovisual resources, and classroom management tools to enhance engagement and streamline teaching.
Key Features & Functionality
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Digital Coursebook & Interactive Resources
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E-Book Integration: Full digital version of the Pupil’s Book, optimized for projection or touchscreen navigation (zoom, annotations, page flipping).
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Multimedia Access:
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Audio: Unit songs, story narrations, pronunciation guides.
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Video: Animated stories, live-action clips, cultural documentaries.
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Interactive Games: Drag-and-drop vocabulary matching, puzzles, role-play scenarios.
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Classroom Activity Tools
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Annotation Tools: Highlighters, pens, shapes, and text boxes for real-time note-taking.
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Reveal Tools: Hide/show content (images, text) to focus student attention.
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Classroom Utilities: Timer, random student picker, noise-level monitor.
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Gamified Learning Modules
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Adventure Quests: Students complete language tasks (e.g., grammar drills, listening exercises) to unlock new areas of the virtual Discovery Island.
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Team Challenges: Group-based scoring systems for quizzes or vocabulary races.
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Teacher Resource Hub
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Lesson Plans: Step-by-step guides with optional extension activities.
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Printable Materials: Worksheets, crafts, CEFR-aligned assessment checklists.
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Customizable Tests: Pre-built unit quizzes, midterm/final exams, editable templates.
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Progress Tracking
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Monitor individual/class performance in games and activities.
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Generate simple reports to identify learning gaps.
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Compatibility & Technical Requirements
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OS Support: Windows, macOS; limited Linux functionality.
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Hardware: Compatible with major IWB brands (Smart Board, Promethean), touchscreen PCs, or projector-tablet setups.
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Internet: Core features work offline; online resources (videos, updates) require connectivity.
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Updates: Regular content patches via Pearson’s educational portal.
Teaching Applications
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Vocabulary & Grammar
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Animated flashcards with audio-visual reinforcement.
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Interactive grammar charts (e.g., drag words to build sentences).
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Listening & Speaking
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Role-play simulations: Assign student avatars to dub video dialogues.
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Voice recording/playback for pronunciation practice.
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CLIL (Cross-Curricular Learning)
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Science: Explore 3D models (e.g., animal habitats) with descriptive language tasks.
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Art: Digital drawing tools to create festival cards with English labels.
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Classroom Management
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Focus Tools: “Silent Signal” button to quiet the class instantly.
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Group Randomizer: Automatically divide students into teams for collaborative tasks.
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Advantages & User Feedback
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Seamless Curriculum Alignment: Mirrors the Pupil’s Book structure, minimizing prep time.
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Low Learning Curve: Intuitive interface for teachers with minimal tech training.
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High Engagement: Game-based tasks boost participation, especially for young learners.
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Customization: Add local content (e.g., regional festivals) to tailor lessons.
Access & Support
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Purchase: Bundled with Our Discovery Island Teacher’s Kit or available as a standalone subscription via Pearson’s website.
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Free Trial: Limited demo version accessible through Pearson’s education platform.
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Training Resources: Video tutorials, user manuals, and teacher forums on Pearson’s support portal.
Comparison with Competing IWB Software
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vs. Oxford iTools:
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ActiveTeach prioritizes gamification for younger learners, while iTools targets older students with academic rigor.
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Thematic coherence in ActiveTeach (island adventure) vs. modular design in iTools.
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vs. Cambridge Presentation Plus:
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ActiveTeach includes localized content (e.g., Asian festivals), whereas Presentation Plus leans toward global themes.
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Conclusion
Pearson Our Discovery Island ActiveTeach redefines early English education by merging interactive technology with playful pedagogy. Its blend of immersive storytelling, classroom utilities, and curriculum-aligned resources empowers teachers to deliver captivating lessons while fostering language skills and cultural curiosity. Ideal for tech-savvy educators seeking to engage digital-native learners, ActiveTeach stands out as a versatile tool for modern, dynamic classrooms.
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